This used to work back in the 4.x days, but I can’t get an Actor Action Utility to show up in the actor right-click menu, neither in the Outliner nor in the Scene window.
Here’s the custom event, marked as “call in editor,” in a blueprint deriving from Actor Action Utility:
And nothing shows up in the menu:
I haven’t found any particular posts about this breaking, which I imagine would be a common complaint if it did, so … what am I missing?
(I’ve tried both with an empty list of supported classes, and with my particular class listed.)