Hi, using UE5.0.2
i’m having a custom Pawn which when set as default in the GameMode spawns automaically and works correctly regarding keybinding (i.e. “InputComponent” is not NULL), but when i spawn an instance from the level blueprint or the game manager blueprint, the “InputComponent” is NULL.
Is there’s some known bug or i’m doing something wrong ?
This is the spawn BP code: