I would like to use a projectile to hit the first person mesh and I follow the UE’Video (5-Communication between blueprints : - YouTube).
In this video, they create a custom event in a custom projectile (the box) to use it in the first person’s blueprint. I use the UE FPS level to try this solution and I edit the projectile’s blueprint and create the custom event. In the video, they explain that you have to select the projectile to have a reference in first person’blueprint to the custom event. Unfortunetly, when I select the projectile and go in first person’blueprint I can’t see the custom event.
I dont understand what you asking, so lets rebuild the question
What you want to happen (exact effect what you want to achive)
When you want it to happen (what cause this effect)
Where you want it to happen (what object you want to have this functionality)
go on.
1 - I would like to use the projectile to hit an other character in the scene.
2 - when the projectile hit the character, I would like to decrease his life. When the life is off, he die…