I’m working on some project for Google VR and I have problem with rotate the player character. When I use HMD I can rotate camera but not a character. When I use right analog stick I can do nothing. I want to use hmd or right analog to specify direction of movement. I attached screens with: movement, rotating by hmd, rotating by right analog. I can’t use default controller and character pawn, because my phone interprets triggers as right analog stick of my xbox controller. When I plug it camera starts rotate itself.