You’re welcome. Glad to be of help.
I checked “PhysXVehicles.Build.cs” in PhysXVehicles plugin.
As PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs() had no body, it was safe to assume it’s been defined in a dll.
You’re welcome. Glad to be of help.
I checked “PhysXVehicles.Build.cs” in PhysXVehicles plugin.
As PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs() had no body, it was safe to assume it’s been defined in a dll.