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Why gravity doesn't work on physicsassets while playing?

Hey guys,I created physics assets for my character,and it works well when I place an animation instance in the scene and hit simulate or playinviewport.
However,the weird thing is, when I place the character into the characterBP and play or simulate,it’s like no gravity is applied to the physics asset.
I take a screenshot and marked the difference between characterBP and animation instance while playing,the necklace part has physics as you can see the characterBp’s necklace is flying without gravity…
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Hope anyone can help me about this,thanks a lot :smiley:

After I did kinds of tests I found the reason is 4.9 has a physics asset bug caused this problem.
4.8.3 works quite well.It looks like 4.9 is a little buggy right now.
Hope epic fix this.