Why Google PAD Plugin support only ONE fast-follow asset pack?

Hi,

According to unreal docs from Google Play Asset Delivery Reference | Unreal Engine Documentation

You can only have one Install-Time and one Fast-Follow asset pack per project.

However , there’s no such limit on count of Fast-Follow asset pack from Google docs Android Developers

Download size limits

Asset packs are ideal for large games due to their increased size limits:

1.The download size limit for each fast-follow and on-demand asset pack is 512 MB.

2.The total download size limit for all install-time asset packs combined is 1 GB.

3.The total download size limit for all asset packs in an Android App Bundle is 2 GB.

4.You can use up to 50 asset packs in an Android App Bundle.

So, what’s the truth? How many Fast-Follow asset packs can I have within Unreal?

My android app bundle might be near 2GB but currently I do NOT want any on-demand asset packs. Is it possible?

It might not be that important for this topic, so I’ll close it.

It might not be that important for this topic, so I’ll close it.