Why Get AllMappableActionKeyMappings always return empty array?

I registered my contexts successfully. Simply not able to comprehend why then i am still not able to get ActionKeyMappingsStructures:

Omg, this all stuff they made is so flawed and inconsistent…
Here is the correct way:

The Issue was that it allowed to pull out the node from EnhancedInputUserSettings, because it “inherit” from Subsystem(above). But since there is FOUR different GetSubsystems(and all 4 looks the same) you only should use that one with input pin(for player controller), other 3 just a broken mess.