Yes, i know. With disabled Use Less CPU when in Background, using cpu of unreal process is insane high. When enabled - process won’t stop and app updated 3 frames per sec (unwanted feature). Fix this issue may only in source engine, i hope developers be check it
Hi. Even 1. When the editor is in the background, the process is constantly running under load 0.7-2.5% of cpu clock 2208MHz. Every time the project grows more, then the load becomes more. Before the load cpu was much less. I’m not sure exactly, but before version 4.22 there was no problem at all.
I’m found the reason for the increased CPU usage. The plugins work in the backgroud without stopping. And the more plugins are enabled, the heavier the load. When I turned on all the available plugins - the processor was loaded at 10% instead of 2-3%. The most load of third-party plugins from Marketplace, such as Low Entry, Victory, EMS, PhysicalLayout. I suggest that the developers take into account the above and add a restriction on the execution of looped tasks on plugins.