Why double klick required. no widget involved

Hello

The Problem:

i have the logic that i can click ince on an actor and that actor rotates 90 degree.
But after that i suddenly need a double click for rotating it again. The “debug input” does also not receive the first klick.

The visible BP is “Storage” and does not receive any input on the first klick. Neither does the here observed player pawn “hovervehicle”.

What i look for:

I would be happy if someone could point me to a way to debug this. Not even a solution but a way to finding one.
Love to all helpers. Thx!

Rotation

My rotation logic lies inside the Storage (-room) and does NOT inlude anything with widgets or focus or anything i could think of causing trouble:


The Conveyor

Since i handle that logic in storage, i have blick input active (but also if inactive makes no difference).

Thanks for any help or comments