Hello I would like to ask why doesnt the check box tick itself for the selected actor but only once what I am trying to say why does the second objective count as the first one It seems to me that the checked box is only set for the first widget that is created and not for all as it should since its a for each loop node how can i fix this to mark the second objective as well? It works only for the first objective I can remake My quest system to be only one objective and that an objective is added but I just wanted to know what is wrong with this?