Why doesnt this camera attach to set view target?

Can you point me in the right direction or show a blueprint on a proper way to make this work?

It works in level blue print when the cameras are separate, Why is it that if they are in the same blueprint (WHICH YOU THINK WOULD BE EASIER) does it say it cant be connected?

If you were trying to switch between different actors your setup would work. But in order to switch between camera components in the same actor you need to activate/deactivate them instead of using the set view target function.

Here:

You can also see it in this project: [FREE PROJECT] Physics Driven Spacecraft - Community Content, Tools and Tutorials - Unreal Engine Forums