So I’m just doing a simple test via blueprint to see if I can toggle off and on the flying part of the flying car example in the chaos modular vehicle example pack. I’m just setting the thruster component “max force” to 0 and then back to default value.
If I change the max force value in the editor to 0, the car does not fly, so that works.
If I set the max force value to 2 000 000 it flies, so that works.
If I change the max force value from 2 000 000 set in the editor to 0 during runtime, it does not work, and the car still flies.
If I change the max force value from 0 set in the editor to 2 000 000 during runtime, it does not work, and the car cannot fly.
Am I missing some magic recalculate command in the modular vehicle system?
Why can I set all these values using blueprints, but nothing seems to update at runtime?