Why doesn't the camera movement render when I move my pawn in the packaged app with the nDisplay configuration?

Hello, sorry to bother you. I’m currently working on an application that use nDisplay in packaged app. Everythink is working fine except for the fact that i need to move my camera in the packaged app. It’s currently working on editor (or when i launch ndisplay with Switchboard). How ever in packaged app i’m not able to move, or either it’s moving but not rendering or updating the camera movement.
[10:56]

Could be the Follow Local Player Camera setting.
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