Hi. I am trying to simplify the process of rotating a static mesh. Why doesn’t my mesh move at all?
Thanks,
Ace High
Hi. I am trying to simplify the process of rotating a static mesh. Why doesn’t my mesh move at all?
Thanks,
Ace High
Use Add Rotation instead of Set.
Nah does nothing. I also have another blueprint working fine with set world rotation.
Currently you just setting rotation always to 180 degrees every tick. To change it, you must plug in something into New Rotation input, for example rotation of your mesh + value that changes your rotation every tick.
That worked. Thanks!