Hello!
I am trying to make a railing that goes all around an industrial structure, and I want to have more detailed control over where the Torus breaks so I can add staircase entrances around the ring. But when I try to add an edge loop, which I would imagine should just create a new modelgroup for me to select and delete and close up, nothing happens and I have to esc. over and over to now deselect the mesh. PLEASE advise how I could more effeciently execute something like this:
I’m not quite sure how you’re trying to make the edge loop, but you can just remove the faces:
The actual edge loop button seems to do nothing
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Hahahaha so frustrating when there are implemented functions and buttons that just outright don’t work at all. Not even a little. Feels like if it’s an action that isn’t even supposed to work with this particular type of shape or something, then the button shouldn’t even be there. I REALLY wish you could edit the shapes after you’ve already placed them, with access to the same measurment presets that it gives you BEFORE you’ve actually placed it and hit Accept.
Thanks for your help for this workaround!
I MIGHT work, but I can’t figure out how
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