That’s the issue: every time I receive a major Windows update, Twinmotion stops working, and I encounter a crash screen when attempting to use it. This has been happening since the Windows 11 Version 23H2 (KB5040442) update. Since I don’t want to reformat my entire system for just one software, I’ve been leaving it as is. Eventually, with some subsequent update, Twinmotion starts working again. However, it’s genuinely frustrating not being able to use it when I need to and having to uninstall updates to make it function properly. Has anyone else experienced the same problem?
I encountered problems in Twinmotion, Unreal and Datasmith that were caused by the fact that the system has the wrong separator character “.” and “,” by default.
It depends on the Windows system language.
Try changing the default “.” and “,” in the Windows settings.
Perhaps the problem will be solved