I have an animation montage for firing a gun and for some reason it doesn’t play the animation it needs to, it plays something, just not the right animation.
Further note; It is NOT to do with slots in the animation BP, I already have the required slots, its something wrong with the montage itself. The animation montage thumbnail image shows my character doing some kind of default pose, and when you open the montage he does the correct animation. BUT, when triggering the montage he just does the pose in the thumbnail and i have no clue how to fix it.
Base animation (Left) & montage (Right) thumbnails:
Montage pose he SHOULD do:
What he actually does:


