Every time I switch the mesh of the Third Person Blueprint, then play it in a scene, whenever I turn the character/mouse, it looks really glitchy/blurry around the edges. Doesn’t matter what mesh I use, doesn’t matter the scene. Why?
Every time I switch the mesh of the Third Person Blueprint, then play it in a scene, whenever I turn the character/mouse, it looks really glitchy/blurry around the edges. Doesn’t matter what mesh I use, doesn’t matter the scene. Why?