Why does the visibility of my PointLight work fine in Overlap but not KeyPress?

I tried to swich visibility of PointLight in “Blueprint Top Down” project. It works fine with Overlap events, but not with keyPress.

If I do the same thing in “Blueprint 1st-person” project - everything works (even without “Enable Input”).

Hi ,

It is working on my end. What you can try to do is set the enable input to your begin overlap, then your end overlap to disable input. Then set your f key to toggle visibility on the point light (or just set it as a reference to self). See if that works.