Why does the visibility of my PointLight work fine in Overlap but not KeyPress?

I tried to swich visibility of PointLight in “Blueprint Top Down” project. It works fine with Overlap events, but not with keyPress.

If I do the same thing in “Blueprint 1st-person” project - everything works (even without “Enable Input”).

Hi PROrabbit,

It is working on my end. What you can try to do is set the enable input to your begin overlap, then your end overlap to disable input. Then set your f key to toggle visibility on the point light (or just set it as a reference to self). See if that works.