Those two custom events fire off in the game mode where the two actors are spawned and possessed. One set to 0 and one for 1. Their are two game pads plugged into the system and it sees them on startup. And their functionality can be seen in the video above.
Hey there @usa423! Does this also occur when launching to full screen immediately? It seems as though it’s acting like you haven’t clicked back into the window/the device hadn’t been captured, but since it’s for player 2 in this case that’s an odd outcome. Are you using two separate gamepads or one keyboard and one gamepad?