Why does static mesh appear to be unloaded?

:grinning:
hello
May I ask how to handle Static Mesh’s “unload”?
Sometimes static mesh will program gray
And they can’t be seen on the game map anymore
May I ask how to solve this situation in general?
Many trees are not visible, only one tree is displayed

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You are using World Partition.

Just make sure that block is loaded

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thank you very much :whale:

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