I was surprised to discover that “FPaths::ProjectPluginsDir()” on Android returns the path “…/…/…/ProjectName/Plugins” and that contains plugin’s and their content, such as *.uasset and *.exps file. I assumed usage of the ProjectPluginsDir was an editor only thing and the content was packaged in a different way and there weren’t .uasset files at runtime. Also, the project was a development build and does have “package game data inside apk” turned on.
Using adb shell I can’t find that folder or .uasset files.
find -name "*.uasset" 2>/dev/null
Where could that folder be located and why does this work at all?