Why does ProjectPluginsDir have content on Android?

I was surprised to discover that “FPaths::ProjectPluginsDir()” on Android returns the path “…/…/…/ProjectName/Plugins” and that contains plugin’s and their content, such as *.uasset and *.exps file. I assumed usage of the ProjectPluginsDir was an editor only thing and the content was packaged in a different way and there weren’t .uasset files at runtime. Also, the project was a development build and does have “package game data inside apk” turned on.

Using adb shell I can’t find that folder or .uasset files.

find -name "*.uasset" 2>/dev/null

Where could that folder be located and why does this work at all?

Found out the asset manager uses virtual paths and the content was in the PAK file, but the PAK file does not exist in the APK. Somehow it is built into the apk and it knows how to find it using a virtual path.