Axis events execute every frame - that’s normal and intended. You could execute only when the axis has a useful value instead:
Also, a duplicate:
https://forums.unrealengine.com/t/why-does-pawn-register-input-when-i-dont-click-anything/524581
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That’s a funky and not distracting at all theme. A parter in crime for @Rama
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Sorry, I thought my question was ignored. I didnt see “pending”
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