Why does objects pass through player when player stands still?

Objects which are supposed to block the player or push the player away does not work when player stands still in the world . The player gets pushed back when its moving or atleast when the move button is pressed . I took me a long time to figure out its not my fault but i still don’t know how to resolve this . Right now the moving blocking objects just pass through the player capsule unless we are moving . Is there any way to fix this ?

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