Ive created a basic 3d widget, nothing fancy. Ive set it so that when its pressed the game quits. This is a simple learning test for me. Im having two problems that im sure are linked together. The first problem is is that my widget does not respond to clicking. Ive set a break point but i dont get anything. Second is that when im close to the widget, it will disappear when the center of my screen points to it. This problem goes away at a distance but the problem persists even in the blueprint editor. There is no special coding going on right now.