Why does my train move in the wrong direction along the spline?

Hello lovely people, I am new to Unreal and I’m trying to simply animate my train along the tracks. I added a spline to the train blueprint and added the movement etc. In my blueprint viewport I see the spline pointing the right direction but as soon as I put it in my map it gets inverted. So what happens when I play is that the whole train is turned around and goes away instead of towards me. Does anyone know how to fix this?



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X is usually considered forward in the engine. I think your pivot is facing the wrong way

You can rotate the pivot into the correct position using the modelling mode tools ( SHIFT5 ).

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