I’m trying to make a basic projectile with a niagara system attached to it and so far it’s working.
However I want to decrease the size of the attached niagara system gradually.
The niagara system has an exposed variable that I want to change gradually from 1 to 0.
This will only work for the last spawned actor. All the other projectile actors will just despawn after their lifetime as if the timeline node was never executed for them.