Why does my TextRenderActor look bad when it moves?

i had the same problem , did u try using widgets ? or is it placed in world? if its bound to the view of youre character you should consider making a widget

this is a direct comparison betwenn a moving camera and (left - textrender / right - widget)

and if you want the arrangement in the widget : the text is bind to a Textarray witch changes on a index i gave to it when i navigate with wasd ^^

sry if i misunderstood youre question !