Hey all. Got an issue that’s really winding me up.
I am trying to test my Menu to MP Code. I have built the dedicated server and its running great as seen in the image below. The default start up map is set to the menu not the map. The server map default is set to my level.
I want to start 2 clients, and have them both in the MP lobby, But no matter what I do the fist client in the editor joins and is on the menu, The second client just automatically gets put into the server without any action from myself. This is rather annoying. If I do manage to find a way to get the client that spawns into the map back to the menu (Through level load commands) it gives me more issues as when the 2nd of either client joins one of them appears to join the map, the game mode is correct but the map is still the menu (And my character gets spawned, and falls forever)
Another question is I also cant figure out how to get the client to stop listening.
Any help would be appreciated.