Why does my render look different to my viewport?

I’m not ready to give up on this haha.

I’m not sure why screen size is gray out, but as long as its more than 0 that should be ok, if anything you should be having the opposite problem, the assets looking too big on the sequencer.

After further digging I uncover another potential solution, go into the Gamemode overrides in movie render queue settings and turn off the “Disable HLOD” and “Use LODZero” and that may fix it

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