Why does my render look different to my viewport?

So I tried playing with the LOD settings. i changed “forced LOD model” to 1, didn’t work, I ticked “override min LOD”, didn’t work, I played with the max and min draw distances and that didn’t seem to do anything, I ticked “never distance cull” and that didn’t work either. I did see that all the assets were “Hidden in scene view” so I unticked that and that didn’t work. XD

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