Why does my Niagara event “OnSystemFinished” never fire?
In system state, I have set: “Inactive Response”: “Kill (System and Emitters Die Immediatly)”
Hey @Big-Smokey!
Are you SURE you’re using the one for Niagara? There’s one for Niagara, and one for Cascade!
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Hello @Mind-Brain
Yes, I am using the one for Niagara
After playing around I found out I can trigger the event when adding the niagara system as a component:
Before this, I was using a VFX variable to choose which Niagara system asset to use.
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