Why does my mouse click not work?

When I try clicking on the thing, nothing happens.

I believe the thing you are trying to click would have its own event, so you wouldn’t need to make custom events for it.

I used the green plus button on the button I’m trying to click. That creates the custom event. So I assumed it would work.
…It doesn’t.

Can you show the thing thats being clicked?

Not sure how you mean. Here are two pictures.


Button to press

Is the target GO what you want to toggle the visibility or is it something else?

That was just a way to visualize that something happens. Once I get clicking to work I’ll start building the functionality. But basically the button is meant to start a new round.

I finally solved. Figured i write it here in case anyone in the future has troubles.

I had three problems.

  1. I did not realize objects had to be at least pawns in order to be clickeable.

  2. The objects did not have a mesh that could block visual trace, so they didn’t “feel” the click. Making a collision-box that does block visual trace solved that.

  3. I had invisible blocks that block visual trace in front of the object, as such they blocked any clicking attempts.