Why does my Material AO disappear as i back away from a surface? (not far either) As you can see in teh video when rendering normal game view the ao vanishes as i back away… but when im in material ao view mode it does not vanish with distance… what is t

the ambient occlusion looks fine when I’m close to a surface, but as I back away (not even that far), it completely vanishes in the normal game view. Interestingly, when I switch to the Material AO view mode, the AO remains visible regardless of distance.