My lines from my line trace go through this static mesh, even though collision is set to “block all”. Please help if you know what I’m doing wrong; I cannot find a solution through googling. thank you!
Hi there,
You want to check the actual collision of the mesh inside the level. Click on it and go to details panel.
Also there’s something very up with those traces…
thank you for replying, I set “collision Presents” in the details panel of the mesh in my level to “block all”, but my lines still go right through it then collide with the floor
what is wrong with them? do you know why my lines wont collide with the static mesh?
Click on Collision at the top bar (closer to the UV options) and check if there are any active collision boxes. If not, you want to add collision.
thank you so much!! I didn’t know I had to add the collision box. I really appreciate your help! all fixed
Ah, you moved after the trace. They just didn’t look like they were coming from the camera… ![]()


