Why does my engine stutter after a year with no hitches?

I’ve been developing my first game for about a year now and haven’t had any major issues with editor functionality. My PC broke recently though and had to replace the RAM to fix it (also replaced mobo and ssd). Also had to reinstall windows 11. Ever since then Unreal has been very laggy/stuttery overall.

This means the editor is just as laggy as when I preview the game for testing purposes. It’s laggy when working on event graphs, suttery while moving around the level in the editor… just everything is laggy. I tried so many things to fix the issue to no avail.

Here are some fixes I tried:

  • Reinstalling UE
  • Downloading a different engine version
  • Opening a new project file
  • Running it on different drives
  • Disabling telemetry and UDP plugins
  • Uninstalling and reinstalling GPU drivers and chipset
  • Updating BIOS

Here are some screenshots.




Specs:
AMD Radeon RX 6700XT 12GB VRAM (ASRock)
Ryzen 7 3800X 8-Core
B550 Gaming X V2 Motherboard
16GB RAM
800W PSU

Do I need to replace my CPU as well? It’s strange that it’s telling me it’s not good enough when I’ve been working with Unreal for a year now without problems. I can also play games on this rig just fine, for the most part. Occasionally I’ll get stuttering in certain games after idling for too long or randomly.