I got past the crashing (it was random when I’d compile and play) it had to do with a bad cast node in my HUD code - I copied and pasted that script from my previous project
Sorry about the crash. I’m glad you were able to figure out what was causing it, but the editor should have given you a warning or error instead of crashing. If you could please give us more information, like your crash logs and repro steps, that would help us fix the issue so it doesn’t happen again in the future. Here is a link that explain in more detail all the bits of information that help us.