Why does my enemies health bar not deplete fully? but they still die

The issue is that the ‘Branch’ is one or the other, not both (e.g. either run ‘Set Percent’ OR ‘Death’). There are multiple ways to correct this, but the simplest may be to add a ‘Set Percent’ node, with an ‘In Percent’ of zero, just before your ‘Death’ node.

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Or just do the Set Percent before the branch.

Cheers bro

No problem. And, as @illspiritx mentioned, updating your widget UI before the branch would be an option as well.