Why does my emmisive texture imported from Substance Painter look so different in Unreal?

I textured this glowing rock thing in Substance Designer and I really like how it looks. However, when I imported it into Unreal, it looks way worse. The colors don’t blend well at all, and it doesn’t resemble what it looks like in Substance Painter. It seems to be only the emmisive texture that looks wrong.

Here is the comparison between the two.


Any help is appreciated, thanks!

Hey @schlambonii! Welcome to the forums!

To help get the ball rolling, are you using the substance for Unreal plugin and still getting this error?

Hey, thanks for the welcome! I am not using that plugin, I will install and report back shortly. Thanks!

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