Why does my cubemap result in what looks like bad texture coordinates?

Hey Maddius -

I have tested you assets using a blank game project and deploying to your model phone without any problems with the material setup. Here is how I setup matSpace Material:

I also deployed to ETC1. Can you check this information against what you are doing and let me know if it does not work for you and if at all possible a screenshot of the error when its deployed.

Thank You

Eric Ketchum