Why does my character float away after I have attached a weapon

Hi Everyone,

I have been following online tutorials and using a basic character pack to create a game. I am new to this but everything was going along nicely until I added the weapon to the Character. When I press play, the functionality works really well but the character randomly floats away. I have to press the W button just to bring it back down to the ground. The only thing I can think of is that the sword is a Static Mesh and not a Skeletal Mesh, which somehow I guess I would need to change or import a new weapon. Would you know how to fix this, I can’t find any tutorials online or work it out myself and have spent numerous hours trying to solve it.

Thanks!

Having just gone through something similar, I would say that it’s because your weapons collision is overlapping the players. You can alter the weapons collision channel to ignore the players pawn like so

CollisionResponse.png