Why does my audio trigger stop working everytime i restart the engine after saving everything and leaving?

Hello,

I’ve made an audio trigger with an assigned audio cue that works fine with the logic. Everything works just fine until I save everything, close the engine and restart it. The moment I restart the engine and I start playing the audio won’t play even though I’ve changed nothing after restarting. The moment I swap out the audio cue, it suddenly works again.

I checked the blueprints multiple times to see if I somehow made a mistake and I even let a friend look at it but it might be an engine bug. Is there a way to resolve this?

Hello,

We’ve made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

Thanks