Why does list view duplicates objects?

Hello. I have a skeletal mesh with morph targets and I’m trying to create a simple list view with it’s name and sliders. I successfully did it, but the list view widget is duplicating all morph targets a few times. So if I have 10 morphs I’ll got 100 or more (I don’t know, didn’t count it). Here’s my list view bp:


List entry widget:

Morph targets object (there is no logic in it):
image
How to fix that?

I found a problem and, of course, it wasn’t related to list view: I connected “update” pin of timeline to “create widget” function, so it looked like this:


How it should look be: