Because this is a garbage-tier feature of the engine.
There’s no excuse.
Other game engines let you rename, move, or delete huge folders of assets in seconds.
In Unreal, it’s a day-long operation.
Because this is a garbage-tier feature of the engine.
There’s no excuse.
Other game engines let you rename, move, or delete huge folders of assets in seconds.
In Unreal, it’s a day-long operation.