I’m playing around with the Anim Starter Pack from the marketplace, and am currently trying to create an aim offset. To this end, I needed to develop 1-frame poses of the character mesh pointing in different directions.
Fortunately, the starter pack has an animation sequence that I can make 1-frame poses from.
However, I have an issue where, when you try to remove the extra frames after the desired frame (By right clicking and selecting “Remove frame [number] to frame [number]”), it instead left one more frame afterwards that was just the last frame of the original sequence.
How do I make it such that the last frame isn’t always just the last frame of the original animation sequence?
EDIT: Okay, I literally just figured this out seconds after uploading this. In case anyone has the same question, you can override the post of the original animation’s last frame by adding in 1 extra frame after the end.