Hey everyone
I try to import some FBX files into Unreal and I notice something weird. Not talking about textures or materials here everything is fine with that. The problem is the time it takes to import. If I take the same FBX file and open it in Blender it loads in one minute (its a single 2Gb file with many props in it). But in Unreal it takes two or three hours sometimes. I don’t really know why this happens. It happens all the time with different files. In Blender It opens all the assets rights away in the viewport and places them in the outliner. In Unreal it takes forever to load those assets in content browser..
Is this normal or maybe I need to change something in the settings when importing the FBX to unreal. If anyone has tips to make this faster I would really be grateful for.