Why does Epic for Indies have separate Learning section?

Why does Epic for Indies have separate Learning section containing a fraction of the content? What is so different about indie developers compared to regular developers that they need a segregated, restricted set of learning resources?

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I mean this:

^ contains just a small subset of content found here:

There are no learning resources in the Indies section that are specific to indie developers and there are no learning resources in the Unreal Engine section which wouldn’t be useful for indie developers as well.

Why fracture the learning portal?

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Since @game-maker dragged me into this, I suppose I’ll have to offer my own 99¢. :face_with_spiral_eyes:

You make a brilliant observation @Rawalanche. I haven’t paid much attention to the learning portal (thou I prolly should) however.

It may be that it was the creators of those videos that categorized their work as being for indies, themselves. But if that is the case, there should be some review process to affirm that categorization.

Also, I think that categorizing a course as being for ‘indies’ would actually dissuade AAA, experienced devs, and Virtual Production people from viewing those courses.

And I can’t imagine that there are only 60 results for indies. There’s probably a lot of other categorization issues.

I’m just thankful that those courses are there if/when I do need them.

Game on!