Hello. I’ve created flesh asset:
and added it into the scene, but seems like I’m missing something - I can’t see tetrahedral verticies in preview and object just don’t have any physics:
What can I do to fix that?
Hello. I’ve created flesh asset:
Hello @Texn0krat,
First of all, try connecting the Collection node to SourceCollection. It should look like the image below.
If that doesn’t work, make sure you have the following plugins enabled:
I’m also sharing some documentation on Chaos Flesh, which gives a brief introduction to the plugin, along with a video tutorial so you can follow the creation steps correctly.
Hope it helps!!!
Thank you very much! The first part with source collection solved my problem.