InputComponent->BindKey(EKeys::LeftShift, IE_Pressed, this, &ALedgeClimbCharacterBase::ShiftPressed);
Got these while link:
27>LedgeClimbCharacterBase.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl FInputChord::FInputChord(struct FKey,bool,bool,bool,bool)" (__imp_??0FInputChord@@QEAA@UFKey@@_N111@Z) referenced in function "public: struct FInputKeyBinding & __cdecl UInputComponent::BindKey<class ALedgeClimbCharacterBase>(struct FKey,enum EInputEvent,class ALedgeClimbCharacterBase *,void (__cdecl ALedgeClimbCharacterBase::*)(void))" (??$BindKey@VALedgeClimbCharacterBase@@@UInputComponent@@QEAAAEAUFInputKeyBinding@@UFKey@@W4EInputEvent@@PEAVALedgeClimbCharacterBase@@P84@EAAXXZ@Z)
27>LedgeClimbCharacterBase.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl FInputChord::FInputChord(struct FInputChord const &)" (__imp_??0FInputChord@@QEAA@AEBU0@@Z) referenced in function "public: struct FInputKeyBinding & __cdecl UInputComponent::BindKey<class ALedgeClimbCharacterBase>(struct FInputChord,enum EInputEvent,class ALedgeClimbCharacterBase *,void (__cdecl ALedgeClimbCharacterBase::*)(void))" (??$BindKey@VALedgeClimbCharacterBase@@@UInputComponent@@QEAAAEAUFInputKeyBinding@@UFInputChord@@W4EInputEvent@@PEAVALedgeClimbCharacterBase@@P84@EAAXXZ@Z)
27>LedgeClimbCharacterBase.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl FInputChord::~FInputChord(void)" (__imp_??1FInputChord@@QEAA@XZ) referenced in function "public: struct FInputKeyBinding & __cdecl UInputComponent::BindKey<class ALedgeClimbCharacterBase>(struct FInputChord,enum EInputEvent,class ALedgeClimbCharacterBase *,void (__cdecl ALedgeClimbCharacterBase::*)(void))" (??$BindKey@VALedgeClimbCharacterBase@@@UInputComponent@@QEAAAEAUFInputKeyBinding@@UFInputChord@@W4EInputEvent@@PEAVALedgeClimbCharacterBase@@P84@EAAXXZ@Z)